Into the Void: Ship Ton of Bullets
My first attempt of a bullet hell shooter.
Use mouse/touch to move ship and activate lightning flash to eliminate the bullets.
This game quickly began a learning experience for me utilizing particle shaders to allow massive amounts of bullets on screen at one time.
I purposely spent my time of learning shaders and the quirks of Godot compatibility mode instead of adding polish and background graphics.
Hope you enjoy it.
Lastly, I owe a lot of people credit for art/music/sound.
Will add complete list later but for now want to acknowledge Foozlecc for the VOID space shooter graphics set - fit theme perfectly.
Also want to acknowledge mopifish for his Explosion shader which I only needed minor tweaks for my hero's shots and ship exploding.
Lastly, for all those you are struggling with shaders, I feel you it does get better, but it can be very tough at times.
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