My first attempt of a bullet hell shooter.

Use mouse/touch to move ship and activate lightning flash to eliminate the bullets.

This game quickly began a learning experience for me utilizing particle shaders to allow massive amounts of bullets on screen at one time.

I purposely spent my time of learning shaders and the quirks of Godot compatibility mode instead of adding polish and background graphics.

Hope you enjoy it.
Lastly, I owe a lot of people credit for art/music/sound.

Will add complete list later but for now want to acknowledge Foozlecc for the VOID space shooter graphics set - fit theme perfectly.

Also want to acknowledge mopifish for his Explosion shader which I only needed minor tweaks for my hero's shots and ship exploding.

Lastly, for all those you are struggling with shaders, I feel you it does get better, but it can be very tough at times.

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